Jack Kirby (b. Jacob Kurtzberg, 1917-1994) would be 108 years old today.
Born and raised on New York’s Lower East Side, Jacob, or Jakie, or (later) Jack or Kirby, would live through poverty, eke out a living by writing and drawing, lift himself and his family into a precarious middle-class existence, one he always had to fight for, and, over time, reshape US comic books (and pop culture generally) with his profuse, unstinting, freewheeling imagination. Next to my brother Scott, Kirby has probably influenced my reading and writing life, hence my whole outlook, more than any other creator. I’ve had, and I have, other go-to artists and cultural heroes, but Kirby hit me early on, heavily, seriously, knocking me sideways in the best way. I keep trying to write my way to a better understanding of why Kirby, basically, set me afire, but, well, it’s an ongoing effort. Of course.
My introductory comics studies course at CSU Northridge, Comics & Graphic Novels (a bad name, and I’m to blame for it), is focusing on Kirby this semester. That’s a focus my classes haven’t had since 2015. Why again now? Mainly because of the Skirball’s splendid exhibition, Jack Kirby: Heroes and Humanity, which I’ve written about here before and which my students are required to visit. That exhibit, curated by Patrick Reed and Ben Saunders, is open until March 1 next year, and I’m determined to take classes to it. When you’ve got that kind of resource in town, that big and historic a show, not using would be a terrible waste. So, we’re going there, and that means I’ve had to redesign my course yet again! Glad to do it.
For a few years now, I’ve taught Comics & Graphic Novels as a frankly presentist course focusing on currently popular genres in US comics publishing: graphic novels, graphic memoirs, webcomics (increasingly, webtoons), and translated manga, often alongside a token direct-market comic book serial and some minicomix that I loan out. While reading in those genres, we study comics form and also do some experiments in cartooning, culminating in, usually, a final, comics-making creative project. In the past, oh, seven to eight years the number of required books in the course has dropped from a half dozen or more to, sometimes, just three, maybe four. I’ve developed a habit of teaching about key genres in terms of recent examples, while backfilling a bit with lecture to acknowledge certain canonical heavyweights (so, for example, Thi Bui’s The Best We Could Do became a way to talk about Green, Spiegelman, Bechdel, and the autographics tradition). Along the way, lectures about history have actually become fewer, though more targeted.
But now, it’s back to Kirby again, with a vengeance, and therefore back to history. It’s odd but true to say that, despite my love of Kirby, he hasn’t played a very obvious role in my teaching life, maybe because the one class on comics that I get to teach regularly is taxed with covering a lot of things. I mean, I taught an X-Men course this past spring, and of course Kirby figured there, hugely, at the outset, but that wasn’t an auteurist course. And sometimes I teach a whole semester without talking about Kirby much.
The question that the Heroes and Humanity show posed to me was, is, How do I reconcile my usual present-day focus with this grand opportunity to teach Kirby, and through him, comic book history?
So here’s what we’re doing, or what I expect we’ll be doing, over the next roughly fifteen to sixteen weeks:
We started two days ago with some drawing and icebreaking exercises, a few introductory words about that most recalcitrant of subjects, comics (what the hell are they, anyway?), and a very brief intro to Kirby.
Today, Kirby’s birthday, my students will share their homework, that is, their versions of Kirby’s two-page comic, “Hot Box” (Foxhole #2, 1954), which I gave to them sans text and asked them to fill in with their own words. This will lead to some discussion of text anchoring image (in Roland Barthes’ sense) and the multimodal nature of comic art. I also hope we have time to read “Meet Captain America” (Captain America Comics #1, March 1941). Next week we’ll be reading Kirby’s 1968 recreation of Cap’s origin story, “The Hero That Was” (Captain America #109, Dec. 1968). We’ll also be reading Kirby’s beautiful, haunting “Street Code” (created in 1983, published in 1990 in Argosy #2).
Over the next five weeks or so, we’ll read wartime and postwar Simon & Kirby, including some kid gang and romance classics, dive into Tom Scioli’s graphic biography of Kirby, talk about the early history of comic books in general, right up to the 1950s anti-comics eruption and industry implosion, and get ready to absorb the Skirball show.
After we see the show, we’ll get to the Marvel Sixties, covered very selectively over two to three weeks (with, for example, Ben Saunders’ splendid Fantastic Four volume in the Penguin Classics series), and then we’ll spend a couple of weeks talking about the Fourth World, Kirby’s bold 1970s experiment and, from my POV, the peak of his work in serial comic books. Around that time, students will probably be working on their Visual Analyses: side-by-side studies of pages from Kirby comics and other comics of their choosing.
In the back half of the term, in roughly the last six weeks, we’ll read some contemporary artists who take Kirby’s influence in unexpected, independent directions. Only one of our readings will actually be a corporate franchise comic, Ngozi Ukazu’s intriguing take on Kirby’s Barda (DC). Others will include work by Hugo Canuto (Tales of the Orishas), Charles Glaubitz (Starseeds, and more), and Lale Westvind (Grip). I’m determined not to focus on DC and Marvel IP at the expense of other themes. By the end of term, students will be crafting Final Projects: either research projects based on works encountered at the Skirball, or comics projects reflecting on their entire experience in the course.
This is all an experiment, of course: a way of connecting the dots between the comic books of Kirby’s multiple eras and comics of today. I’m excited to see how it plays out!
It’s fitting that Jack Kirby has given me new ways to converse with my students. Happy Birthday and unending thanks to the artist whose influence ushered me into the work I do and who continues to delight, enthrall, confound, and transport.
PS. The Kirby Museum is once again hosting a walking tour of Kirby’s Lower East Side, this very day. This is a great way to think about the roots of Kirby, and where so much of our comics iconography and pop culture have come from. Check it out: 6:30 pm Eastern on the SE corner of Essex and Delancey, and then ending up at the original location of the Boys Brotherhood Republic, 90 East 3rd St. Would that I could be there in person. ❤
Today, May 1, the Skirball Cultural Center officially opens its career-spanning Jack Kirby exhibition, Heroes and Humanity (on view through March 1, 2026). Last night, the Skirball launched Heroes and Humanity (and its other brand-new exhibition, Away in the Catskills) with a reception and preview for members and supporters. This preview was well attended to the point of congestion: the museum’s courtyard was thronged, and jostling crowds packed the galleries. My wife and my daughter and I were there. So were a great many colleagues, friends, and acquaintances, some I hadn’t seen since the CSUN Kirby show almost ten years ago. In fact, the crowd was a Who’s Who of Kirby collectors and historians. Members of the Kirby family were there too (I spoke briefly to Kirby’s granddaughter Jillian, as well as, to my surprise, Joe Simon’s grandson Jesse). At the night’s end, the Skirball’s staff could hardly get the Kirby crowd out of the museum; as we drove away, the front steps were still teeming with people.
To call the reception a success would be an understatement.
Navigating Heroes and Humanity took me the better part of two hours. This is partly because I kept running into friends, former students, former lenders, and others to whom I desperately wanted to talk (readers of this blog will likely know of Jack Kirby Collector publisher-editor John Morrow and Kirby Museum stalwarts Rand Hoppe, Tom Kraft, and Mike Cecchini — that’s just the iceberg’s tip). Plus there was, again, the crowd, eager, voluble, and large. But beyond that, there was so much to look at and take in. Honestly, I couldn’t get close to every bit of exhibitry, every wall, installation, case, or monitor, and I didn’t try. I knew I’d be coming back (I will be going back) repeatedly. At times, I’d look closely at a work or a wall and rhapsodize about it to anyone who would hear (pretend docent syndrome). At other times, I’d just skirt around. I took no photos for my first hour in the gallery, but waited for the crowd to thin slightly before I rewound, restarted, and snapped some pix. I need to get better shots.
My photos (most taken just before closing time) underplay the size of the crowd:
I will have to return to the exhibition to spend more time with favorite elements. Here are a few works that had me goggling or verklempt:
I can’t pretend to be objective about this show, and my memories of last night are a blur; again, I’ll need to return and take it all in again, at my leisure. Writing a full review may be beyond me, as I’m somewhat compromised: co-curators Ben Saunders and Patrick Reed are friends, and I know that this has been a passion project for them just as 2015’s Comic Book Apocalypse was for me. But here are a few impressions:
This show is properly Kirby-focused, that is, art-focused, not character, property, or brand-focused. There are nods to Kirby’s influence and the spread of his designs beyond his drawing board, and of course the show has a lot to say about Marvel, but it’s Kirby as artist, storyteller, worldbuilder, and visionary that towers over it all.
The comic art on view unsurprisingly leans toward the latter half of Kirby’s career, given the sheer spectacle of his late work and the greater availability of originals after 1960. However, this is a true career-spanning effort, unlike Comic Book Apocalypse‘s narrower, late Sixties to mid-Seventies take. I loved seeing a fair amount of Simon & Kirby work on the walls.
That said, I would have liked (I would always like) to see more of Kirby’s kid gang work of the early Forties, including the semi-autobiographical Newsboy Legion and millions-selling Boy Commandos. I think those comics are an underrated, very important part of Kirby’s output, and say a lot about him.
I would also have liked to see more romance work — the great underserved area in Kirby studies, frankly. This show does acknowledge romance, with multiple examples, but I’d have liked to see more, perhaps a whole installation. I don’t know how much of the peak-period romance art (late Forties to early Fifties) has survived, and I know that most of it lacks the spectacular, wall-sized oomph of late-career Kirby, but man, that part of the story does warrant spotlighting.
The selection on unpublished, personal work by Kirby knocked me right out. Beautiful, widescreen collages, the stunning drawing of Jacob wrestling the angel (scripture as SF, or vice versa), an explosively colored drawing of warfare: eye-boggling, revelatory work. I got to see a few pieces I’ve never seen before, even in reproduction.
The exhibition was sharply designed and beautifully mounted, though perhaps too dense for easy absorption. That doesn’t bother me (as I said to my wife Mich, I lose all objectivity when I’m looking at stuff I love — give me excess of it), but wow, were those spaces packed! More for me to enjoy on the return trips, I’m thinking.
In sum: go! If you love or are curious about the history of the American comic book, if you want to know how a once-moribund genre, the superhero, bounced back and became something different, if you are curious about the design roots of the Marvel Cinematic Universe, if you just love narrative drawing, if you want to have the top of your head blown off with sheer visual pleasure (as mine was at about age ten, and has been over and over throughout my life), then GO.
One of my last pix of the night: the leaders of the curatorial team:
(L-R) Co-curator Ben Saunders, Skirball Museum Deputy Director Michele Urton, co-curator Patrick A. Reed, and consultant and curatorial collaborator Rachel Pinnelas. Thanks, folks.
This Thursday, May 1, the Skirball Cultural Center here in Los Angeles opens its exhibition Jack Kirby: Heroes and Humanity, co-curated by Patrick Reed and Ben Saunders in collaboration with Michele Urton, the Skirball’s Museum Deputy Director. This exhibition, the first career-spanning Kirby show in an American museum,
traces his experiences as a first-generation Jewish American born to immigrant parents in Manhattan’s storied Lower East Side, a soldier who fought in World War II, a successful commercial artist who worked in marginalized creative industries, a mentor to a generation of younger comic creators, a resident of New York and Los Angeles, and a proud family man whose Jewish faith remained important throughout his life.
The show, which runs through March 1, 2026, promises a mix of “rare original comic book artwork and print comics, fine art, and commercial work,” including many pieces never before exhibited. For example, the complete original art for X-Men #7 (Sept. 1964) will be shown. In all, the show incorporates more than 150 objects, including personal artifacts such as Jack Kirby’s US Army uniform and “ephemera that illustrate his life [and] inspirations.” Docent-led tours will begin on May 29. On the night of Wednesday, April 30, just before the show’s public opening, the Skirball offers a member’s preview event that includes a reception and an early look at the exhibition. I will be there!
(Scan the QR code to visit the exhibition’s webpage.)
I’ve known of this project for some time, and recently, at WonderCon 2025, my wife Mich and I were able to take in a panel moderated by Patrick Reed, “Comic Culture in Museums: The World of Pop Media Exhibitions,” that offered a sneak peek (Sunday, March 30). During that panel, Reed announced that Heroes and Humanity is the first of three substantial exhibitions about comics that the Skirball will be showing over roughly the next three years. Joining Reed on the panel were Rachel Pinnelas, comics writer and editor as well as consultant and co-curator on the Skirball projects; Xaviera Flores, librarian and archivist at UCLA’s Chicano Studies Research Center; and Rita Vandergaw, executive director of the Comic-Con Museum. All three discussed their experiences working on pop culture-related exhibitions, and the challenges and joys of crafting exhibitry rooted in comics and zines. It’s exciting to know that the Skirball is going for comics in such a big way!
The Skirball will present various programming events tied into these comics exhibitions, starting with Comics, Cultures, and Communities: The Jewish World in Graphic Novels, a six-week course (May 4-June 15) led by Dr. David Greenfield focusing on graphic books by such artists as Rutu Modan, Joann Sfar, and Joe Kubert.
Having curated the Kirby exhibition Comic Book Apocalypse in 2015, I’m of course keenly interested in all this! Patrick Reed and Ben Saunders, colleagues and friends of mine, have had ample experience creating comics and pop culture exhibitions both individually and together. In fact, Ben and I worked closely together on Comic Book Apocalypse, and co-edited its companion book. Ben significantly shaped that show. I’ve been in awe of his curatorial work; in 2018, I reviewed here a show that he spearheaded, the traveling Marvel: Universe of Super Heroes, and I’ve seen several of his other exhibitions too (check out this stunner for instance). In addition, I’ve seen Patrick and Ben’s jointly curated Spider-Man: Beyond Amazing, which opened at the Comic-Con Museum in 2022 and has since traveled. So, I can’t speak disinterestedly about these things — but, FWIW, I think their record is stellar. Further, the Skirball is a wonderful venue with a history of creating or hosting exhibitions that I’ve loved, so I’m stoked. I hope to take several groups of students to Heroes and Humanities over the next ten months.
Kirbyvision: A Tribute to Jack Kirby, an exhibition now showing at the Corey Helford Gallery in Los Angeles, lovingly registers Kirby’s impact on contemporary comics, media, and culture. Curated by the Jack Kirby Museum and Research Center, in collaboration with the Helford, the show offers for sale new or recent works by more than seventy artists inspired by Kirby, alongside a historical exhibition of Kirby originals that outlines his style, techniques, and key creations. Together, the historical exhibit and contemporary tributes reaffirm Kirby’s continuing influence. I urge comics and Kirby fans anywhere within a day’s travel of Los Angeles to pay it a good, long visit (alas, it remains open through just Saturday, August 3—would that it could stay longer!). The show is free and open to the public.
I’ve experienced Kirbyvision twice myself, and hope to again. Having curated the 2015 CSUN show Comic Book Apocalypse: The Graphic World of Jack Kirby (to which the Museum contributed substantially), I have a sense of what it takes to contextualize Kirby’s art for gallery visitors. I greatly admire what the Museum has accomplished here. Of course, I can hardly be objective, since I’m a Kirby diehard (and serve on the Kirby Museum’s Board of Advisors), but I hope that the following description gives the flavor of the show and helps document it for posterity. Do know my bias, going in, but also know that this is a show you should see if you love comic art.
This and most of the photos that follow are by CH.
Kirbyvision opened Saturday, June 29, with a bustling reception that brought out diverse artists, collectors, fans, and members of Kirby’s family. The buzz and shared happiness that evening were fairly electrifying. I was glad to be in happy company, and enthralled from the get-go. The show is an eye-popping design experience and a triumph for the Kirby Museum, which has carried the torch since its founding in 2005 and began holding pop-up exhibitions in 2013. For years, the Museum has been seizing opportunities to demonstrate just what it can do—and I think this show, more than any previous event, does that wonderfully. So, here’s my report:
The bottom photo is not actually from Kirbyvision’s opening night, June 29, but perhaps sets the mood? From coreyhelfordgallery.com.
The Corey Helfordis in eastside Los Angeles, by the L.A. River, within a district that feels postindustrial. Around it stand imposing buildings festooned with a mix of graffiti and bespoke murals. My wife Mich and I have been visiting L.A. galleries lately, and they tend to be in repurposed settings like this. The Gallery building, a block of brick surrounded by fences, runs to 12,000 square feet. Its main gallery, a vast openness, takes up about 4500 of that, while two other galleries open off to the side. Unsurprisingly, all of these are whitewalled, cement-floored, and adaptable artspaces. Kirbyvision currently occupies most of the building, though one gallery holds an exhibition by painter Bennett Slater (who renders dolls and other commercial icons with Old Master precision).
Slater, an artist frequently shown at the Corey Helford, epitomizes the gallery’s New Contemporary slant. The Helford seems to favor Surreal, Pop-inspired figurative work blending lowbrow references with exacting technique and high gloss. It has a Hi-Fructose and Juxtapoz vibe, with nods to street art and impish personal riffs on commercial design. Kirbyvision mostly fits into that wheelhouse. The bulk of the show consists of eighty-plus homages to Kirby (or genres and brands he is known for). The work on view embraces various media and ranges technically from rowdy handmade-ness to industrial sheen. Paintings and drawings are the main things, though there are also collages, digital prints, and sculptures.
If the works on offer are mixed, the total design of Kirbyvision brings unity. The show’s main design conceit is the idea of3-D vision, with nods to Kirby and Joe Simon’s single issue of Captain 3-D from 1953 (a then-faddish 3D comic published by Harvey). At the outset, a dividing wall in the main gallery’s entrance (which visitors skirt around to enter the gallery proper) bears a triptych of images from that comic, dramatically scaled up in very effective 3-D separation. Scanning that wall from a few paces back with the anaglyphic (red and blue) 3-D glasses freely provided by the gallery imparts a strong sense of movement. The 3-D elements represent a collaboration with stereoscopy expert Eric Kurland (founder of 3-D Space), whose gift for this kind of work can be felt throughout the show (so keep those glasses with you).
In effect, the 3-D hook gives Kirbyvision a brand identity (while suiting the Helford’s retro Pop sympathies). Displayed near the gallery entrance are two originals from Captain 3-D itself that hint at the laborious processes used to make 3D comics in the early Fifties. Those originals consist of Kirby-drawn elements separated ontolayers of acetate, as well as shaded backgrounds on what appears to be Craftint paper. The originals are well preserved, yet their aged patina contrasts with the gorgeous wall-sized reproductions. This is both instructive and cool. Also displayed here are the published Captain 3-D and Kirby’s later 3D collaboration with Ray Zone,Battle for a Three Dimensional World (1982). Further in, attentive visitors will find an oversized reproduction of the entire Captain 3-D comic book (again, hold on to your glasses!).
Other savvy design elements pop up across the show. A library of Kirby books is on sale in the lobby, courtesy of retailer Golden Apple Comics (and Kirby-related videos also play there, sotto voce). Just to the right of the 3-D dividing wall you’ll find a mockup of a period newsstandfilled with comic books that, I gather, are free for the taking. On the night of June 29, the comics were vintage Kirby comics; for example, I saw friends leaving with mid-1970s issues of Kamandi (though when I revisited on July 12, the newsstand carried only Archie). Once you come around the dividing wall and into the main gallery space, you’ll find, on the wall’s flipside, abig mural of Kirby’s Galactus painted by the artist Skinner (seemingly based on a splash from Thor #167 by Kirby and Vince Colletta, 1969). Facing that mural, in the gallery’s center, is filmmaker and modelmaker Martin Muenier’s life-sized rendition of Thor’s Mjolnir, magnetically affixed to its anvil-like pedestal, which proved an irresistible interactive element for many visitors (myself included). In short, moving through this space is a lot of fun.
Opening night reception, June 29. I did say it was bustling!
Most of Kirbyvision is presented in traditional white-cube style, with works on the walls proceeding clockwise. Some of the works are homages or détournements of recognizable images by Kirby, such as Patrick McDonnell’s Captain America canvas, The Last Superhero, or Tom Morehouse‘s collage, Kirby Crime, which mashes up images culled from decades of Kirby’s work in crime comics. On the other hand, some works are looser evocations of theme or genre that do not strive to be graphically Kirbyesque, such as Erika Sanada’s miniature ceramic Versus, with its two cute, rabbit-like critters locked in combat, or Aaron Noble’s collage The New Man, which blends swirling, cape-like elements, culled from various drawings of superhero costumes, into a hovering, abstracted shape. Some works cleave to a stylized naturalism familiar from mainstream comic books, while some are more explosively graphic, like Charles Glaubitz’s crackling acrylic and gouache drawing Teach Your Children That We Come from The Stars. Some are sober, but others playful, like Ashley Dreyfus’ Atomic Man, a groovy, bell-bottomed hero, or Robert Palacios’ Giant Man’s Day Off, a charming portrait of the Marvel icon as luchador (this and several other pieces reminded me of artists like Mark Ryden or Ivana Flores who traffic in subversive neotenic cuteness, a common enough approach nowadays). Overall, techniques on view range from rubbery cartooning to airbrushed polish, from precisely rendered surfaces (again, Slater) to frenetic painterly smudging.
(Images below of individual artworks are from coreyhelfordgallery.com unless otherwise credited.)
Patrick McDonnellTom MorehouseErika SanadaAaron Noble (photo by CH)Charles GlaubitzAshley Dreyfus (photo by CH)Robert Palacios
Many of my favorite pieces here depart from the Kirbyesque, or do Kirby style in odd, left-field ways that I find refreshing. These would include the life-size Dr. Doom Mask (acrylic on sculpted cardboard) by artist Nonamey; the canvas Five Cents, by Shaky Kane, which turns Kirby’s Captain America into an outsize bubblegum card; and Mark Frauenfelder’s Flower, Daughter of Googam, which bizarrely combines Flower, Kamandi’s near-nude wild-child love interest, with references to an early-1960s Marvel monster.
NonameyShaky KaneMark Frauenfelder
For me, one of the coolest spots in the show juxtaposes Mark Badger’s lively drawing Julius Caesar’s Ghost Appears to Brutus (a spinoff from his Kirby-inspired Caesar comics project?) and Sydney Heifler’s enigmatic digital print Rising, a dark, obscure image in which points of light (like glowing pegs on a pegboard) form a figure rising from two cupped hands, in a seeming homage to the Silver Surfer rising from the hands of Galactus. These are very different works, but their one-two punch delighted me (dig the big hands!). I’d say look out for odd moments of connection or contrast like this throughout.
Mark BadgerSydney Heifler
Besides paying tribute to Kirby, Kirbyvision contextualizes Kirby himself via a side gallery of Kirby originals organized by the Kirby Museum (the art on view in this side gallery, note, is not for sale). This is a smaller space, but dense with art and information. It feels distinctly museum-like, in the sense of didactic, yet also welcoming and visually sumptuous, building on the Museum’s track record of accessible pop-up exhibitions. Wall-mounted blurbs, succinct and informative, guide visitors through Kirby’s career thematically rather than chronologically. Newcomers to Kirby can learn a lot here about his graphic style, storytelling habits, range of genres, and famed titles and characters. The emphasis is on Kirby’s handiwork and the outpouring of his sensibility, not on corporate-owned IP (though there is plenty about that too).
On opening night, of course.On a quieter occasion.Sample wall didactics
The originals, nearly fifty, are juxtaposed with reproductions of penciling process and, at the same time, images showing Kirby’s influence on screen adaptations (including the Marvel Cinematic Universe). Putting Kirby’s autographic work next to reminders of these adaptations feels like a deliberate strategy. One long wall represents well-known Marvel IP, including Captain America, The Fantastic Four, Thor, The Hulk, The X-Men, and The Avengers, while facing walls and tables lean into Kirby’s personal style and themes. The range of work shown, from 1940s to the 1980s, and from drawings to collages, suggests the arc of Kirby’s career. The genres sampled are many (and sometimes blurred), from superheroes, science fiction, and myth fantasy, to romance, crime, horror, and war. Many facets of Kirby are on display: his futurism, but then again his primitivism; his rapturous psychedelia, but then again his hard-hitting, lived-in urbanism. Various eras and collaborators are represented (among the inkers, I counted at least Dick Ayers, D. Bruce Berry, Vince Colletta, Frank Giacoia, Mike Royer, Joe Sinnott, Chic Stone, Mike Thibodeaux, and Kirby himself). Most importantly, this exhibit suggests something of Kirby’s outlook and spirit.
Along the Marvel wall.
I spent a lot of time in this historical exhibit, digging pages and spreads from, for example, Kirby’s Fourth World, 2001, “The Losers,” Kamandi, and In the Days of the Mob; three of his collages (2001, Spirit World, Captain Victory); contrasting Thors, inked by Ayers and Colletta respectively; a beautiful vintage page from “Just No Good!” (Young Romance #18, 1950), which I took to be mostly inked by Kirby; and on and on.
Another highlight of the side gallery is the presence, on four tables, of oversized facsimiles of Kirby comic books, complete with advertising and editorial matter as originally published. Tom Kraft, Kirby Museum President and design wizard, has been producing facsimiles like these since Kirby’s centennial in 2017. Scanning old comics at ultra-high resolution, he and his colleagues then print and bind them as enormous, durable books that visitors are welcome to flip through and read at leisure. These giant books cross the gap between comic art designed for reading and the more spectacular, scaled-up experience we typically expect in museums and galleries. They make it possible to see Kirby’s work up close as if you were a small child just learning to handle physical comics (their scale is both delightful and daunting!). On this occasion, the Museum has provided 17 by 22-inch recreations of Captain 3-D #1, Young Romance #8, Fantastic Four #48, New Gods #7, and Our Fighting Forces #152. I like this mix of famous and more obscure works. In addition, and this is the pièce de resistance, there’s a gigantic, 22 by 30-inch version of Kirby’s adaptation of Kubrick’s 2001: A Space Odyssey. This gets a table unto itself, which is good, because I spent a long time admiring its bombastic pages—some of which Kirby himself colored, in saturated, psychedelic mode. I’ve always liked the idea of exhibiting comic art in poster-sized yet readable form (an unfulfilled dream of mine for Comic Book Apocalypse), as it brings immediacy and accessibility to the gallery experience, and it’s great to see the Kirby Museum pulling this off.
Immediacy and accessibility characterize Kirbyvision as a whole. It’s a hardworking, vivid, extravagant show that captures some of what is wonderful about Kirby, as well as his galvanic influence on comics and culture. Everyone who spends time with it will come away with different observations and favorites. Kudos to the Kirby Museum and thanks to the Corey Helford for making this happen.